About This Game Based on real events and eyewitness testimonies.In this authentic, historically accurate, stunningly engaging experience -- you must decide who to trust and what you stand for -- as the world is set ablaze around you.**Winner of Grand Jury Prize at IndieCade ‘16, Official Selection of The PAX 10, Game of the Year Finalist by TIGA, BEST OF E3 Nominee by IGN, People’s Choice Finalist by FoST, Medal Winner at Serious Play Awards.**Key FeaturesCRITICAL CHOICES - The choices you make will shape your experience in the Revolution, and the fates of those around you -- both in the present and the future.CINEMATIC EXPERIENCE - Branching cinematic story told through motion captured animation and voice over performances. Discover the rarely seen world of Tehran in the 1970’s, through a striking visual style. EXPLORATION - Explore the world of the collapsing city under martial law: covert headquarters, rioting protests, bustling city streets and more.PHOTOGRAPHY - Take photos of the period accurate in-game world and compare them to the original archival photos captured by celebrated photojournalists.UNIQUE GAMEPLAY - Including urban triage, interactive action scenes and photo processing. KEY COLLECTABLES - Discover and unlock more than 80+ unique stories that color and enhance your experience of the Iranian Revolution: including primary sources like archival videos, home movies, graffiti, photographs and more.BASED ON TRUE EVENTS - Based on real first hand testimonies of freedom fighters, witnesses and casualties of the revolution which helped define the 21st Century, as well as those who were imprisoned in Iran’s notorious Evin Prison.Featuring Performances ByNavid Negahban (Homeland, American Sniper)Farshad Farahat (House of Cards, Argo, 300: Rise of an Empire, State of Affairs)Omid Abtahi (Damien, Hunger Games, Better Call Saul, Argo)Bobby Naderi (Fear the Walking Dead, Under The Shadow)Mozhan Marno (The Blacklist, House of Cards, A Girl Walks Home Alone At Night)Nicholas Guilak (Of Gods and Kings, 24)Ray Haratian (Argo, Under The Shadow)Mary Apick (Homeland, Beneath The Veil)Fariborz David Diaan (The Brink, Stoning of Soraya, Weeds) 7aa9394dea Title: 1979 Revolution: Black FridayGenre: Adventure, IndieDeveloper:iNK Stories, N-Fusion InteractivePublisher:iNK StoriesRelease Date: 4 Apr, 2016 1979 Revolution: Black Friday Download Highly Compressed Rar iNK Stories and N-Fusion Interactive have taken the Telltale Games formula and applied it to a series of events that redefined a nation: the 1979 Iranian Revolution. It combines dialogue choices, quick-time events, and a codex akin to historical footnotes for a narrative loosely guided by three young men. Reza Shirazi, the player’s character, is a photographer documenting the revolution at the behest of his childhood friend, Babak. Players are quickly given the opportunity to take on a more insurrectionist role, and are encouraged by another character, Ali, to set aside the camera for a rock to throw at the police.This choice, the balance between non-violent protest and full blown uprising, lies at the core of 1979 The Revolution in a way I’m still struggling with. Is a peaceful option relevant if it won’t survive? Is a violent movement better than the alternative? If you sacrifice your ideals to succeed, have you really succeeded? I don’t know- and The Revolution won’t tell me. Instead, it only makes you consider the struggle of people who have made that choice, are making that choice, and will make that choice in the future. In forcing me to think heavily on this and in telling the story of Ali, Babak, and Reza, 1979 The Revolution: Black Friday succeeded. Its failings lie in the most interactive trappings- it’s most game-like elements.First and foremost- for a game that has you progressing down decision trees constantly and includes a Telltale-esque “Babak will remember that,” your selections don’t seem to have much of a meaningful impact outside of the immediate scene. This may in fact be a good thing, as the tone of your answers can vary wildly from what you had imagined; iNK Stories would have benefitted from something akin to Mass Effect’s Paragon/Renegade delineation. In that same vein, silence is not always an option, instead, if a timer runs out Reza will reply with a pre-determined line which sometimes felt contrary to how he had behaved based on previous choices. Finally, several of the quick-time events and interactions felt tacked on and broke up my interest in the story. Speaking as someone who doesn’t play many of them, I think The Revolution 1979 may have been better served as a visual novel, offering players a more focused narrative and dropping many of the interactive sections. These issues are not the reason I will not be playing through the game for a second or third time. I’m not interested in redoing my choices and seeing the alternatives because I am content with the story iNK Stories and N-Fusion led me through. It wasn’t happy, and I think it could have been improved upon, but from an early confrontation with Ali, to a discussion of faith and power with other revolutionaries, and to a quiet moment of reassurance from Reza’s father, the story that was told is mine. I won’t play through the game again, but that doesn’t mean it’s done with me. Despite its technical stumbles, 1979 The Revolution: Black Friday serves as a lens to not only learn about one of the defining moments of the last century, but to also consider the question, “What are my ideals worth?” It’s a question I am going to spend a long time thinking about.. Sadly no.The game feels unfinished, the choices and dialogues you choose don't matter much and they don't match with what the protagonist says (the meaning of), there are graphical bugs, there are bugs in the menu! in-game UI and subtitles font is too basic for the game and a game set in Iran has no Farsi speaking characters but it does have English speaking Persian voice actors which makes you ask WHY!?I really wanted this game to be good but I just can't see how they forgot some very small rules and details for making a video game.. Mang, What can i say about this game? !!OTHER THAN IT'S ABOUT 2 HRS LONG!!Want numbers out of /10? scroll down.You're a photographer that is in an Iranian jail cell being interigated. Being forced to tell your tale through whatever means neccessary. Be warned, you can die during interigation. It would be better if you tell him what he wants to hear. This isn't Merica.Pro's-Historical events links with pictures + Captures a bit of emotional stress-Story flows better than expected-Action scenes-Graphics ain't bad. again, looks like a telltale game.-Sound is great as well. Voice actors did amazing-After main chapters, it will cause you to have a discussion on certain beliefs or issues with friends and family around the table.Con's-Not a telltale game. Not enough details involved to make it a complete story. <- Main issue for me-If it was more drawn out and more time was dedicated towards telling the story + dialog, it would have been an amazing story. SO, needs to be longer. <- Main issue for me-Not enough Feels.-Short chapters that didn't need to be solo chapters at all.It's nice to see someone take a stab at the whole telltale way of making games. However someone does this, you can see the differences between them. As well as when they try not to be like telltale.-Lack of depth.-Controls were bothersome at times.-Trying to cram everything into 1 game rather than an episode like release.Things like those above. You'll notice them from time to time, but for a short moment. Luckily the game has a little more to offer than being a copy cat and will bring you right into the story, asking you for more when you get to the end.Visual: 8/10 - good work!Gameplay:6/10 - needs polishStory: 7/10 -needs moreReplay value: Some to little.Having a country label you as a spy for making the game: bonus pointsOverall: 7/10. Cool idea. I'd love to see more games focussing on fascinating historical events like this one. It does a good job of explaining a piece of what was one of the more complicated revolutions of modernity. However, that's all it does - offer a piece. It's not a comprehensive history lesson, so best not to treat it as such, but is an excellent example of trying to grab a player and place them in a time and place and circumstance seperate from anything they've most likely known. However, for all that - it feels a bit janky, the QTE's feel a bit silly, and even the main story seems unfinished. This isn't the most polished product out there, so if that turns you off, best not even try, here. It's a worth effort, though, and I hope more games take cues from this one. Also, a sequel would be nice. TLDR: If you're a fan of TellTale games, you'll enjoy this... even if it is a bit copycat-ishhttps://www.youtube.com/watch?v=qGmFFxPozesPros:- Great visuals with a great art style (although not extremely unique). It is very close to that of the Telltale game series.- Very good voice acting- Playing through historical events is not only fun, but factual!Cons:- Some simple decisions can kill you, (such as refusing to say a man's name during the interrogation in Ch 1) in which you have to start the chapter over, leaving the feeling of of one being led on linearly instead of your choices actually impacting your story.- Game can feel a bit "copy cat" ish due to it being so similar to the TellTale games- Hate to say it, but TellTale is a better bang for the buck.As fun as it it is to play through a historical event instead of a fictional one, the game feels a bit lacking in the whole "Your decisions change the world around you" aspect. and it wanders off a bit more towards the "We want you to go this way, go ahead and say no, we'll just kill you and restart the chapter."Thanks, and of course. Game on!. Bought this game since we're in a hot political climate right now and before Abu Ivanka al Amreeki decimates majoosi Iran. Absolutely hated it. Why did I waste $6 on this crap game? Could've ordered Oreo McFlurry from McDonald's with it.The story would've been interesting if it wasn't biased, liberalism\/socialism\/democuckracy is the magical answer to every problem a state faces, characters are unlikable, choices are literally pointless and the ending is not an ending. The developers seem to have forgotten about this game too which makes it worse. It's a biased game with a hidden agenda that will mislead people who know nothing of the revolution.. I'm mixed on whether recommending it, but this game is so short that you'll breeze through it in a couple of hours and won't be any worse off, and chances are you'll like it in some way.So in that sense, and in others, this feels half a game. Which it sort of is, as it only reached about 3/4s of its Kickstarter target. What was originally going to be a third-person action game became a Telltale-style interactive story.The vibe from the promotional material is that you're put in this historic moment in time and get to relive, and even change, events, and that you'll delve deep into the emotion and stories of the time. This isn't quite true. For the most part it's edutainment, with you taking pictures or inspecting things linearly that will unlock an 'entry' that gives you a short overview of the subject, whether it be about the Revolution or something Iranian like traditional customs.You get some conversation choices and the odd Quick Time Event, but if you've played any of these games, despite its short length, you'll know by now that none of it really matters. It seems, as usual, only the final choice matters, choosing between two people, which then impacts the ending, which ends abruptly and doesn't hold any real weight.Still, for non-Iranians, it's a unique setting and an interactive story that gives you and idea of what went on elsewhere in the world. (For Iranians, well you were gonna buy this anyway weren't you?) Even if your gamble on broadening your horizons fails and you hate this game, you only wasted the time it takes to download the next Call of Duty.. From my perspective, I viewed this rendition of history as heavily pro-Tudeh (the Communist Party of Iran) and though it touches on the application of fiqh to Communists from the religious characters within in the game, "1979 Revolution: Black Friday" communicates its narrative as the Arab Spring in another lacquer. And that's a shame really. There is no equivalency to be drawn between the current Sunni revolutionary movements and the Iranian Revolution proper.The developers did their homework for sure, but I couldn't get my character to become a Shia fundamentalist or lead him to become a basiji so what's the point of player driven actions or agency? Though Reza (the protagonist) is clearly Westernized, it didn't permit me the option of having a developing narrative drive a connection towards increasing his faith.As an honest assessment, this game's presentation falls into this terrible milquetoast middle ground that simultaneously would♥♥♥♥♥♥off Shah loyalist expats and a contemporary Shia as the Tudeh are portrayed as harmless, albeit naive, saints. They're only critiqued as hypocritical, or worst of all, taken for the fools that they were. Aside from those notes, the game is a "rah rah go student revolutionary movements" within a general context and retelling that Pahlavi was a pretty bad leader (I agree only in part to this sentiment) and that the SAVAK weren't a friendly bunch. The game does highlight what Iranian life was like from 1953 on as it modernized and, though there are some shoutouts to Mohammad Mosaddegh's overthrow courtesy of MI6 and the CIA through Operation Ajax, this only serves to reaffirm the developer's bias to the effect of -- "Wow, isn't it such a shame that Iran became an Islamic Republic."To illustrate better, I'll draw my thoughts from another angle: imagine if the insufferable coming of age movie "Garden State" (2004) were combined with a youth political drama. Yeah, I can feel your excitement building already.Another, different, and probably more substantive critique I could provide for those unaware of the political, social, or historical components within the game is that it could've been more expansive with a branching plot. You, Reza, the player, are permanently stuck as a dumb collaborator with naive revolutionaries. In this way, "1979 Revolution" truly sticks to history as it occurred.Welp, those are my thoughts about this adventure game from a self-anointed, self-styled, and perhaps in this case, immodest scholar of the Middle East.. I got this game during the steam sale, so I did not pay full price.I enjoyed the game, as well as learning more about the revolution.However alot of the choices in the game were meaningless and the characters were not developed well. The story was weirdly paced and did not hold my attention. The snippets of trivia and historical knowledge were far more interesting than the rest of the game. One choice in particular tries to heavy-handedly guilt trip you in a way that comes off as really insincere and manipulative.The game made me want to learn about and research more of Iran's history, but the story is bad and the characters are one-dimensional and forgetable.I recommend it, but only if you get it on sale. This game has alot of cool things, so please get it if you are interested, but not for the full price.. GET IT WHEN IT IS ON SALE, INTERESTING BUT A VERY SHORT GAME=This is a very interesting game telling the story of the Iran's 1979 Revolution when Iran deposed one tyrant and welcomed another (but a much worse one). It is point and click game with quick time events, a nice game albeit very short. Get it when it is on sale.
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